Since I last posted, it was recently decided I should shy away from the whole Wonchop idea for now, since it's something for more later down the line.
So, I'm proceeding with the idea of Date for One. Step one is to decide on a firm character design.
Initially, I started off with the rather bulbous looking style from the posts below. After generally nagging from tutors about how I stick to specific styles, I tried some different methods. Somehow Tonic Trouble, a game that came with our PC billions of years ago, came into my head, and I tried experimenting with drawing long heads and applying characters to that.
It looked particularly interesting, and showed a fair bit more expression than the last design, so I decided to go with it further, tweaking it with different hairstyles, and eye shapes.
Some various attempts at the style, including one of the more amusing aspects of my idea.
The eyes eventually got smaller and more rounded.
Various designs lined up, including the old design, all in their pants.
So yeah, much as I hoped to be a bit more experimental with how I went about my animation this year, the fact we're doing two projects lasting about 8 or so weeks each instead of one big one with months of production, it's same ol flash again.
FFFFFFFFFFFFFFFF
Now I need to try and get an animatic done, and maybe do some of this 'research' stuff I apparently have to do to make me sound cool.
Ps. Blogger Image Uploader, you still fail bucketloads
FFFFFFFFFFFFFFFF
Now I need to try and get an animatic done, and maybe do some of this 'research' stuff I apparently have to do to make me sound cool.
Ps. Blogger Image Uploader, you still fail bucketloads
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